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Electric competition ferocious growth caravan turned into nternet cafes, scenes and content highlig

alliance gaming investment Lianzhong Yang Qing said the popularity of the development of the gaming industry cannot do without the gaming venues and the quality of the IP events, both athletic and ornamental professional event content is one of the necessary conditions for continuous improvement. The unique alliance gaming gaming business model of Pyramid, the first step is to popularize the offline gaming venues, it is following the Beijing gaming alliance Shen Saige first home appliances competitive after the completion of a long-term selection to forward partners, the two sides will venue operators and content in the country reached a strategic cooperation, the construction of will contribute to the foundation of Pyramid.

a simple example of a friend in January this year, Taobao opened a new guest website, unlike others, his website is based on the local population, filling and binding local web portal content, users can not only choose goods on his website, but also to share their views on the trend of the interaction type so that the overall site will go up, homogenization and where to start? So a valuable Taobao guest website must be the final winner.

Taobao K off a large area off site taobao and banned the goods off Taobao search, all the signs are that Taobao guest website business has become more and more difficult, friends also began to believe it is downhearted, large portal pressure impervious to gas, now lose the chance to compete the. But did all this declare that Taobao was dead? I don’t think so.

customers to the author’s judgment is this way because now in product differentiation, want to do a comprehensive website really very difficult, not to say the daily updated product need >

from the scene to the content of the

scene, the venue is not only one net cafe, but also users of social entertainment, gaming program content production; can also be a venue rental for game companies meeting the demand side site. Under the existing China, North American and European three gaming venues. China in Internet cafes, investment in the United States Esports Arena in North America’s new gaming venues; in order to adapt to the European market, the establishment of ELC Gaming and start B

 

sh419

 

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think about why sh419 should k out of our website, in addition to sh419 and Taobao siqia subjective reasons, more is because our website is too serious homogenization, advertising does not say, the server is not stable, the link speed super slow, each website basically is carved out of a mold, no some characteristics, such things have a value not, sh419 will k station. So what can we think of from the reverse? Yes, that is, try to be unique and valuable,

December 21st, the global gaming venues and event operators alliance gaming and electronic market companies Shen Saige announced strategic cooperation, jointly set up a "Shenzhen SEG alliance Gaming Corporation", around the SEG’s property to carry out the relevant gaming business joint development, and the construction of multifunctional gaming hall of the nation’s largest investment in Shenzhen.

Chairman of the

your Taobao guest website must try to remove the homogenization and to "Tao", don’t just put a catalogue on your site, then put some articles online everywhere, even if your site is old qualifications, do not do so, do Taobao off site must have a foothold your.

gaming alliance is a "content + scene" business philosophy, dedicated to the layout of the global gaming venues hub, the creation of its own brand IP events, production and distribution of race program content gaming company. According to reports, the five Angel shareholders are gaming alliance, Lianzhong international, an Internet cafe, the net joint air network, palm interested in science and technology, sports window.

Abstract: ! gaming industryThe establishment of For now, Taobao

gaming alliance CEO Feng Qing believes that gaming is the most IP pan entertainment industry in the industrial adhesive. The stickiness of IP is directly proportional to the time invested by users, and the more time the user inputs, the deeper the emotion to a IP, the more likely it is to translate into consumption, so the space of the game needs to be tapped.

gaming alliance began to fish net investment together, so that we can see the importance of venues in the gaming industry. Business model of the main scene + Content Alliance gaming, is committed to the layout of the global gaming venues hub, the creation of its own brand IP events, tournament program content production and distribution.

had seen a writer feel a deep feeling, in the article now Taobao passenger industry competition is intense and impetuous, generally small website is difficult to rely on SEO to do the good position, of course sh419 and Taobao double attack, also let the author’s daily income reduced by half, but the friends is very happy in view of this, in his words "". It is sh419 himself cleared the obstacles on the road of development, in fact, we think this is the truth, now the industry is strictly not to give yourself a chance? So in this case, we should seek the development of

transformation promotion ideas, industry segments, to seize the just "sprouting" business opportunities

gaming alliance CEO Feng Qing believes that gaming is the most IP pan entertainment industry in the industrial adhesive. The stickiness of IP is directly proportional to the time invested by users, and the more time the user inputs, the deeper the emotion to a IP, the more likely it is to translate into consumption, so the space of the game needs to be tapped.

removes homogeneity and reveals its own features,

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